Abraham Peirce

Male Human

He is an elderly human with hazel eyes (behind a pair of spectacles), balding dyed light-brown hair, a long beard, and medium brown skin.

Personality Traits: Serious, Unperturbed.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 746 AC (Age 53)

Orientation: Hetrosexual

Home: Peirce's Manor

Settlement: Port Shilcliffe (immigrated from Port Altrinworth)

Spouse: Tillie Peirce

Mother: Juliana Peirce (Deceased)

Father: Stacius Peirce (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 7 8 10 10 9
-2 -1 -1

ACHPPassive
Perception
Speed
9 3 10 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Investigation +2

Abilities:

  • Wise Experience. Once per day, Abraham can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 9 matches.
1 1 sp 2 cp A solid copper arm ring A chorded copper band, worn around the upper arm.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Tillie" engraved on the inside.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 2 gp 6 sp 7 cp Money Pouch Abraham's money pouch. It has 1 gp, 14 sp and 27 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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