Maranura Burns

Female Halfling Housekeeper

She is an adult halfling with amber eyes, long black hair tied back in a knot, and medium brown skin.

Personality Traits: Downbeat, Honest.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Rowanham

Mother: Maldast Burns

Father: Poscoba Burns

Siblings

Statistics

STRDEXCONWISINTCHR
12 13 10 11 9 8
+1 +1 -1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Maranura rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Maranura has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Maranura can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A matchbook common A matchbook containing 2 matches.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 120 gp Long-wind calculator uncommon A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism.

The calculator has a key which when wound for 6 seconds (1 turn) powers the calculator for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power.
1 2 gp 7 sp 2 cp Money Pouch common Maranura's money pouch. It has 2 gp, 5 sp and 22 cp in it. ⅝ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 gp 3 sp Quartz-studded ring common A silver ring, with 3 small quartz stones inset.
1 5 sp Rations (1 day) common Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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