Flambffo Peck

Male Halfling Housekeeper

He is an adult halfling with brown eyes (behind a pair of spectacles), short curly black hair, a clean shaven face, and medium brown skin.

Personality Traits: Responsible.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 728 AC (Age 72)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Badocworth (immigrated from Rowanham)

Spouse: Meliloina Peck

Mother: Miranna Peck (Deceased)

Father: Haidu Peck (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 11 10 9 10

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Lucky. When Flambffo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Flambffo has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Flambffo can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Meliloina" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 5 sp 1 cp Money Pouch Flambffo's money pouch. It has 1 gp, 4 sp and 11 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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