Samiica Morris-Greene

Female Halfling Veteran Adventurer

She is an elderly halfling with amber eyes, long tied back strawberry hair, and light pink skin.

Personality Traits: Downbeat, Kind.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 699 AC (Age 101)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Castle Hobsostead (immigrated from Rowanham)

Mother: Daisyma Morris-Greene (Deceased)

Father: Doderiolo Morris-Greene (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 13 12 7 10 11
+1 +1 +1 -1

ACHPPassive
Perception
Speed
14 44 9 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Insight +2, Acrobatics +4

Abilities:

  • Lucky. When Samiica rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Samiica has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Samiica can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Samiica can take an additional action on their turn.
  • Multiattack. Samiica attacks twice.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 4 sp Large gilded copper ear hoops A pair of large gilded copper hoop earrings.
1 2 gp 7 sp 6 cp Money Pouch Samiica's money pouch. It has 25 sp and 26 cp in it. 1 lbs.
1 13 gp 2 sp Pair of Quartz encrusted shoulder clasps An pair of elaborate silver shoulder clasps, with 8 small quartz stones between them.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 5 cp Signal whistle
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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