Howard "Ol'" Carey
Male Gnomish Pirate
He is an adult gnome with grey eyes, blond hair in a ponytail, a soulpatch, and olive skin.
Personality Traits: Cautious, Jumpy, Kind.
Alignment: neutral.
Born: 681 AC (Age 119)
Orientation: Bisexual
Home: None
Settlement: Bootlegger Beach (immigrated from Anchors Rest)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 7 | 9 | 10 | 13 | 10 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 16 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Cutlass. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Acrobatics +1, Deception +2, Perception +2
Abilities:
- Gnome Cunning. Howard has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
- Sneak Attack. Once per turn, Howard can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Sea-Legs. Howard has advantage on dexterity saves while at sailing.
Spoken Languages: Common, Gnomish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp 3 sp 5 cp | Amethyst dangle earrings | A pair of gilded copper earrings, with small amethyst stones hanging. | |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 3 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 8 gp | Map of None | A complete and accurate map of None. Includes all but the smallest settlements, major features and local waters. | |
| 1 | 4 gp 1 sp 7 cp | Money Pouch | Howard's money pouch. It has 3 gp, 10 sp and 17 cp in it. | ⅝ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | Rusty nail | A rusty old nail. |