Freda "Bilge Rat" Teaiffer

Female Dragonborn Pirate

She is an adult dragonborn with brown eyes and blue scales.

Personality Traits: Upbeat, Jovial.

Alignment: neutral.

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Anchors Rest (immigrated from Dry Rum Sanctuary)

Statistics

STRDEXCONWISINTCHR
12 9 12 10 9 8
+1 +1 -1

ACHPPassive
Perception
Speed
11 18 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Acrobatics +2, Deception +1, Perception +2

Abilities:

  • Breath Weapon. As an action Freda exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 11. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Freda has resistance to lightning damage.
  • Sneak Attack. Once per turn, Freda can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Sea-Legs. Freda has advantage on dexterity saves while at sailing.

Spoken Languages: Common, Draconic

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
3 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 39 gp 5 sp Jade-studded electrum horn sleeve A sleeve of electrum, to be worn around a horn, studded with 3 small jades.
1 8 gp Map of None A complete and accurate map of None. Includes all but the smallest settlements, major features and local waters.
1 2 gp 3 sp 9 cp Money Pouch Freda's money pouch. It has 1 gp, 11 sp and 29 cp in it. ⅞ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.

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