Ezekiel "Gunpowder" Brasstongs

Male Dragonborn

He is an elderly dragonborn with grey eyes and white scales.

Personality Traits: Honest, Tense.

Alignment: chaotic neutral.

Born: 739 AC (Age 60)

Orientation: Hetrosexual

Home: Bolgeman-Claygardner's Manor

Settlement: Pippishire (immigrated from Dry Rum Sanctuary)

Spouse: Carast Brasstongs

Statistics

STRDEXCONWISINTCHR
10 9 10 8 10 10
-1

ACHPPassive
Perception
Speed
10 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +2

Abilities:

  • Breath Weapon. As an action Ezekiel exhales a 15 ft cone of cold. Each creature in the area must make a constitution save DC 10. On a failed save they take 2d6 cold damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Ezekiel has resistance to cold damage.

Spoken Languages: Common, Draconic, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 5 gp "The lazy place" By Benjamin Henderson

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 Boiled Sweets Homemade boiled sweets made from crab-apples. The juice was filtered, evaporated, caramelized, and allowed to harden. ¹⁄₁₆ lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Carast" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Handkerchief A small square of cloth with Ezekiel stitched in one corner.
1 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
1 6 sp 2 cp Money Pouch Ezekiel's money pouch. It has 4 sp and 22 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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