Matild "Silver" Birch
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and light brown fur with black fur on their face.
Personality Traits: Honest, Downbeat.
Alignment: neutral.
Born: 771 AC (Age 29)
Orientation: Homosexual
Home: Orchard
Settlement: Castle Painsforth (immigrated from Skull Port)
Spouse: Beryl Birch
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 10 | 11 | 11 | 10 |
| -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, Perception +2
Abilities:
- Hold Breath. Matild can hold their breath for up to 30 minutes at a time.
- Bite. Matild can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp 3 cp | A bracelet | A cord of platted leather with a small number of electrum beads. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 cp | Dens (Gaming set) |
100 tiny wooden planks and a dozen marbles. Most of the planks have dents, and a few marbles are chipped. Dens is a game where players build small structures using tiny wooden planks and then take turns trying to knock their opponent's "den" down with glass marbles. It originates from an otterfolk children's game. |
6 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 2 gp 9 sp 5 cp | Money Pouch | Matild's money pouch. It has 28 sp and 15 cp in it. | ⅞ lb. |
| 1 | Picture of a dog | A printed image made using a Mirror of Frozen Image. It depicts a dog. | ||
| 1 | 5 cp | Polished wood necklace | A string of large polished wooden beads. | |
| 1 | Smooth Stone | A tumbled smooth stone with "Beryl" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |