Wilimill Smallbody-Woodruff

Male Halfling Housekeeper

He is an adult halfling with one blue eye (his right is covered by an eye-patch), dyed black hair in a bun, a clean shaven face, and pale white skin.

Personality Traits: Honest.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: Smallbody-Woodruff's Residence

Settlement: Brasham

Spouse: Dilonia Smallbody-Woodruff

Mother: Constable Dilorinda Smallbody-Woodruff

Father: Branuc Smallbody-Woodruff

Children

Siblings

Groups

Statistics

STRDEXCONWISINTCHR
6 14 9 10 11 10
-2 +2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Lucky. When Wilimill rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Wilimill has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Wilimill can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 5 gp Engraved gold ring A gold ring, with distinctive halfling engraving.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Dilonia" engraved on the inside.
1 1 gp 3 sp 2 cp Money Pouch Wilimill's money pouch. It has 13 sp and 2 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Pouch A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). 1 lb.
4 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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