Avilina Hart

Female Human

She is an elderly human with hazel eyes, long flowing dyed green hair, and medium brown skin.

Personality Traits: Altruistic, Impatient.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 746 AC (Age 53)

Orientation: Hetrosexual

Home: Hart's Wine-Sellers

Settlement: Midwood (immigrated from Netherheath)

Spouse: Adam Hart

Mother: Dorothea Godyear (Deceased)

Father: Septimus Godyear (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 9 10 12 8
+1 +1 -1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +1

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Adam" engraved on the inside.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 25 gp 1 sp 4 cp Jade earrings A pair of copper earrings, with small jade stones inset.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 8 sp 4 cp Money Pouch Avilina's money pouch. It has 18 sp and 4 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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