Daisy Algar

Female Human Veteran Adventurer

She is an elderly human with amber eyes, grey hair in a plait, and medium brown skin.

Personality Traits: Impatient.

Alignment: neutral.

Born: 740 AC (Age 60)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Netherheath

Mother: Edith Algar (Deceased)

Father: Benjamin Algar (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 12 10 10 12
+2 +1 +1 +1

ACHPPassive
Perception
Speed
15 44 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +4, Insight +3

Abilities:

  • Action Surge. Once per day, Daisy can take an additional action on their turn.
  • Multiattack. Daisy attacks twice.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 8 matches.
1 3 gp 6 sp 1 cp Money Pouch Daisy's money pouch. It has 3 gp, 5 sp and 11 cp in it. ⅜ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 2 gp Tent, two-person A simple and portable canvas shelter, a tent sleeps two. 20 lbs.

Download as Fantasy Grounds NPC

Send Feedback