Aredhnde the First

Female Elven Housekeeper

She is an adult elf with one grey eye (her left is covered by an eye-patch), long tied back auburn and grey streaked hair, and light brown skin.

Personality Traits: Jovial, Daring, Honest.

Alignment: neutral.

Born: 414 AC (Age 386)

Orientation: Hetrosexual

Home: Caraor's Manor

Settlement: Threon

Spouse: Lindi the First (Deceased)

Mother: Nimlode the First (Deceased)

Father: Celebornlod the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 12 11 9 8
-2 +2 +1 -1

ACHPPassive
Perception
Speed
12 5 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, History +2

Abilities:

  • Fey Ancestry. Aredhnde has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 12 gp 5 sp 7 cp Amethyst pewter chain bracelet common A short chain of tiny pewter links, with a small amethyst attached.
1 Broken arrow common A broken arrow, missing its tip.
1 5 cp Caltrops common As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Negotiable Hippogriff figurehead of heavy soothing uncommon A ship's figurehead in the shape of a Hippogriff. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Hippogriff figurehead attached, if you concentrate your mind, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The figurehead feels unusually heavy, four times the weight of an average figurehead.
1 2 gp 5 sp Money Pouch common Aredhnde's money pouch. It has 2 gp and 5 sp in it. ⅛ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 12 gp 8 sp 5 cp Tourmaline necklace common A gilded copper necklace, with a small tourmaline gem hanging from it.

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