Celegoon the Second

Male Elven Noble

He is an adult elf with grey eyes, a dark-brown quiff, a clean shaven face, and light brown skin.

Personality Traits: Tolerant.

Alignment: neutral.

Born: 388 AC (Age 412)

Orientation: Hetrosexual

Home: Celegoon's Manor

Settlement: Threon

Spouse: Amarwenhel the Second

Mother: Finduilasna the First (Deceased)

Father: Eglindmo the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 11 9 7 12
+1 -1 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +3

Abilities:

  • Fey Ancestry. Celegoon has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A short pencil common A short pencil.
1 51 gp 8 sp Elaborate Alexandrite broach uncommon An elaborate silver broach, with a 2 small alexandrite gems inset.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Amarwenhel" engraved on the inside.
1 60 gp Gold gorget common A heavy gorget made of gold.
1 150 gp Mithral ear ring common A plain mithral hoop earring.
1 9 gp 4 sp Money Pouch common Celegoon's money pouch. It has 7 gp, 22 sp and 20 cp in it. 1 lb.
1 132 gp Pair of Tourmaline encrusted shoulder clasps common An pair of elaborate gold shoulder clasps, with 8 small tourmaline stones between them.
1 150 gp Quick-wind drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a crank which when wound for 6 seconds (1 turn) powers the drome for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.
1 Negotiable Subtle shoe of Darkmantle disguise uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, a magical illusion disguises you as a Darkmantle for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The shoe is hidden from detect magic.

Download as Fantasy Grounds NPC

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