Iris Barker-Denton

Female Dragonborn Poacher

She is an adult dragonborn with amber eyes and blue scales.

Personality Traits: Extroverted, Evasive.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: None

Settlement: Pickerdown (immigrated from Linastead)

Mother: Mollie Barker-Denton (Deceased)

Father: Emanuel Barker-Denton (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 12 11 9 12
+1 +1 +1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Stealth +3, Perception +2

Abilities:

  • Breath Weapon. As an action Iris exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 11. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Iris has resistance to lightning damage.
  • Sneak Attack. Once per turn, Iris can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Iris knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Draconic

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 8 gp Map of Broaye A complete and accurate map of Broaye. Includes all but the smallest settlements, major features and local waters.
1 3 gp 1 sp 1 cp Money Pouch Iris' money pouch. It has 2 gp, 11 sp and 1 cp in it. ¼ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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