Shooreep Rierupup

Male Otterfolk Arch-Druid's Apprentice

He is an adolescent otterfolk with grey eyes and medium brown fur with light brown stripes.

Personality Traits: Unperturbed, Jovial, Daring.

Alignment: neutral.

Born: 789 AC (Age 11)

Orientation: Hetrosexual

Home: Rhulurupup's Apothecary

Settlement: Earden

Mother: Rieru Peerupup

Father: Rulumeek Pietupup

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 13 8 11
-2 +1 +1 -1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Survival +3, Animal Handling +3

Abilities:

  • Hold Breath. Shooreep can hold their breath for up to 30 minutes at a time.
  • Bite. Shooreep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Shooreep can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Shooreep is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 2 gp 4 sp Money Pouch Shooreep's money pouch. It has 24 sp in it. ½ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 Twine A short length of twine. Just a few foot long.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

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