Hear Theyenapup

Male Otterfolk Arch-Druid's Apprentice

He is an adolescent otterfolk with grey eyes and light brown fur with black stripes.

Personality Traits: Downbeat, Impatient.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Rhulurupup's Apothecary

Settlement: Earden

Mother: Theyena Dreerepup

Father: Cleyell Rhetupup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 13 9 10
-2 +1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Greatclub. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Arcana +2, Religion +2

Abilities:

  • Hold Breath. Hear can hold their breath for up to 30 minutes at a time.
  • Bite. Hear can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Hear can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Hear is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 2 gp 7 sp 4 cp Money Pouch Hear's money pouch. It has 1 gp, 15 sp and 24 cp in it. ¾ lb.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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