Rulula Jienpup
Female Otterfolk Druid
She is an adult otterfolk with one grey eye (her left is covered by an eye-patch) and light brown fur with dark brown fur on their face and chest.
Personality Traits: Serious, Shy, Kind.
Alignment: neutral.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Rhulurupup's Apothecary
Settlement: Earden
Mother: Jien Rhulurupup
Father: Weyekol Teappup
Siblings
- Clearit Jienpup - age 21 ♂
- Featu Jienpup - age 18 ♀
- Keall Jienpup - age 18 ♂
- Lulup Jienpup - age 16 ♀
- Drealo Jienpup - age 16 ♂
- Rhuluru Jienpup - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 8 | 10 | 11 | 14 |
| -2 | -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Survival +2, Perception +2
Abilities:
- Hold Breath. Rulula can hold their breath for up to 30 minutes at a time.
- Bite. Rulula can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Rulula can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Rulula is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 gp | "Phrenology: Reading Skulls" |
By Doe Green Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 gp 9 sp | Elaborate Quartz broach | An elaborate gilded copper broach, with a 2 medium quartz gems inset. | |
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 2 gp 2 sp 4 cp | Money Pouch | Rulula's money pouch. It has 20 sp and 24 cp in it. | ⅞ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |