Sheere Peyeppup
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and light brown fur with black spots.
Personality Traits: Unperturbed, Pessimistic, Kind.
Alignment: lawful neutral.
She is a follower of Solina. (LG)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Peyep's Groomers
Settlement: Earden
Mother: Peyep Seatupup
Father: Seall Cheyenapup
Siblings
- Wearit Peyeppup - age 23 ♂
- Loola Peyeppup - age 23 ♀
- Keru Peyeppup - age 21 ♀
- Llooli Peyeppup - age 18 ♀
- Thrulurup Peyeppup - age 18 ♂
- Seatu Peyeppup - age 13 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 8 | 11 | 11 | 10 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, History +2
Abilities:
- Hold Breath. Sheere can hold their breath for up to 30 minutes at a time.
- Bite. Sheere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | "From Basket to Zigzag: A Book for Weavers" (Ruined) |
By Emeldida Eledhwen Pearson A pattern book, with instructions on how to recreate all the most popular cloth designs and regional weaves. Aimed at the professional weaver but may also be of use to anyone who needs to create an authentic disguise... The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 1 | Child's drawing | A child's drawing of a cow. | ||
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 1 sp | Money Pouch | Sheere's money pouch. It has 11 sp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |