Sheerit Pleemapup
Male Otterfolk Noble
He is an elderly otterfolk with grey eyes and dark brown fur with white fur on their face.
Personality Traits: Energetic, Tense, Evasive.
Alignment: chaotic neutral.
Born: 752 AC (Age 48)
Orientation: Hetrosexual
Home: Nululipup's Manor
Settlement: Earden
Spouse: Mulun Threalapup
Mother: Pleema Threerupup (Deceased)
Father: Sher (Deceased)
Siblings
- Threeru Pleemapup - age 44 ♀
- Kheelo Pleemapup - age 44 ♂
- Fiep Pleemapup - age 39 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 11 | 10 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Persuasion +2
Abilities:
- Hold Breath. Sheerit can hold their breath for up to 30 minutes at a time.
- Bite. Sheerit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Fishes and Frogs" | common |
By Reyen Heyemapup A book of traditional Otterfolk recipes. |
5 lbs. |
| 1 | 6 gp | "Phrenology: Reading Skulls" | common |
By Doe Green Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. |
5 lbs. |
| 1 | 60 gp | A solid platinum arm ring | common | A chorded platinum band, worn around the upper arm. | |
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 480 gp | Imp-powered music box | uncommon |
Plays music when powered. A lever on the side allows selection from a number of musical compositions. The music box is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 50 gp 2 sp 8 cp | Jade-studded ring | uncommon | A gilded copper ring, with 2 medium jade stones inset. | |
| 1 | 150 gp | Mithral ear stud | common | A plain mithral stud, with a pin & clasp. | |
| 1 | 14 gp 7 sp 7 cp | Money Pouch | common | Sheerit's money pouch. It has 12 gp, 27 sp and 7 cp in it. | ⅞ lb. |
| 1 | 50 gp | Platinum signet ring | common | A platinum band, shaped with flat section embossed with the pleemapup family crest. | |
| 1 | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. | |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Mulun" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |