Mollie Craig

Female Human Adventurer

She is an adult human with grey eyes, short curly dark-brown hair, and light brown skin.

Personality Traits: Jovial, Upbeat.

Alignment: neutral.

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: None

Settlement: Inodaham

Mother: Patron Nancy Craig

Father: Ioco Craig (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 10 9 10
-2 +1

ACHPPassive
Perception
Speed
15 20 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Action Surge. Once per day, Mollie can take an additional action on their turn.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 8 matches.
1 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
1 1 gp Case, map or scroll This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. 1 lb.
1 3 gp 1 sp 6 cp Money Pouch Mollie's money pouch. It has 2 gp, 9 sp and 26 cp in it. ¾ lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

Download as Fantasy Grounds NPC

Send Feedback