Trevor Chase the 2nd
Male Human Housekeeper
He is an adolescent human with brown eyes, short black hair in a side parting, and dark brown skin.
Personality Traits: Jumpy, Shy, Pessimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Chase's Manor
Settlement: Kempscliffe
Mother: Joyce Chase
Father: Horace Chase
Siblings
- Eva Chase - age 15 ♀
- Victor Chase - age 1 ♂
- Simon Chase - age 0 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 9 | 12 | 9 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "Each bad forest" (Dog-eared) |
By Fray Eaton Not a particularly famous book, yet quite compelling. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 3 | Button | A loose purple button. | ||
| 1 | 1 sp | Copper signet ring | A copper band, shaped with flat section embossed with the chase family crest. | |
| 1 | 5 gp 1 sp 3 cp | Engraved Quartz ring | A electrum ring, with 1 medium a quartz stone inset and fine engraving work. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 3 sp | Money Pouch | Trevor's money pouch. It has 1 gp and 3 sp in it. | ¹⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |