Hugo Summers the 2nd
Male Half-Elven Housekeeper
He is an adolescent half-elf with grey eyes, short dark-brown hair in a side parting, and light brown skin.
Personality Traits: Irritable, Optimistic.
Alignment: chaotic neutral.
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Orchard
Settlement: Kempscliffe
Mother: Flora Summers (Deceased)
Father: Llewelyn Summers
Siblings
- Rhoda Hannah - age 43 ♀
- Constancia Moran - age 40 ♀
- Bessie Hannah - age 29 ♀
- Aubrey Summers - age 25 ♂
- Bartholomeus Summers - age 17 ♂
- Theresa Summers - age 12 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 12 | 12 | 8 | 9 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Nature +1
Abilities:
- Fey Ancestry. Hugo has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 gp 3 sp 7 cp | Money Pouch | Hugo's money pouch. It has 11 sp and 27 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |