Alec Combs the 2nd
Male Human Bandit
He is an adult human with brown eyes, a shaved head, a clean shaven face, and dark brown skin.
Personality Traits: Energetic, Pessimistic, Tolerant.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: None
Settlement: Blayburn
Mother: Susanna Combs
Father: Nelson Combs (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 7 | 9 | 12 | 9 | 11 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 16 | 11 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +1, Stealth +1, Deception +2
Abilities:
- Sneak Attack. Once per turn, Alec can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Alec knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 6 gp 3 cp | Money Pouch | Alec's money pouch. It has 5 gp, 8 sp and 23 cp in it. | ¾ lb. |
| 1 | 2 sp | Paper (one sheet) | ||
| 1 | 4 cp | Pipe | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |