Amropheth Turgont Sineth

Male Elven Veteran Ranger

He is an adult elf with grey eyes (behind a pair of spectacles), short curly auburn hair, a clean shaven face, and light brown skin.

Personality Traits: Evasive, Mean, Optimistic.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 402 AC (Age 398)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Tanis Elebis

Mother: Rinduias Aredhweeth Sigil (Deceased)

Father: Thilas Sineth (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 13 10 10
-2 +1 +1

ACHPPassive
Perception
Speed
14 40 11 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Insight +4, Athletics +1, Stealth +4

Abilities:

  • Fey Ancestry. Amropheth has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Amropheth attacks twice.
  • Spellcasting. Amropheth Turgont is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
19 5 cp Arrow 1 lb.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 Dice A standard six-sided die.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 3 gp 4 sp 7 cp Money Pouch Amropheth's money pouch. It has 1 gp, 23 sp and 17 cp in it. ⅞ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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