Mercy Steel

Female Human

She is an elderly human with brown eyes, short curly white hair, and dark brown skin.

Personality Traits: Unperturbed, Serious, Impatient.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 739 AC (Age 61)

Orientation: Homosexual

Home: Steel's Residence

Settlement: Bridlingstable (immigrated from Davenhaven)

Spouse: Cissie Steel

Mother: Aylofa Steel (Deceased)

Father: Theodore Steel (Deceased)

Statistics

STRDEXCONWISINTCHR
9 11 10 8 11 10
-1

ACHPPassive
Perception
Speed
10 4 9 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1

Abilities:

  • Wise Experience. Once per day, Mercy can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Button A loose orange button.
1 3 gp Electrum necklace A plain electrum necklace.
1 2 sp Gardening Trowel A sturdy trowel for tending to flowers and plants in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Cissie" engraved on the inside.
1 2 gp 2 sp Money Pouch Mercy's money pouch. It has 1 gp, 11 sp and 10 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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