Christopher Piper
Male Human Housekeeper
He is an adult human with grey eyes, long flowing strawberry hair, a full beard, and light pink skin.
Personality Traits: Dull.
Alignment: chaotic neutral.
He is a follower of Caspio. (CG)
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Haverfield Beacon
Mother: Nell Piper (Deceased)
Father: Christian Piper (Deceased)
Siblings
- Kathleen Lord - age 47 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 10 | 10 | 11 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Spoken Languages: Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 sp | Copper tiara | A copper tiara. | |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 cp | Jug or pitcher | 4 lbs. | |
| 1 | 1 gp 8 sp | Money Pouch | Christopher's money pouch. It has 16 sp and 20 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 16 gp 5 sp 7 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 13 small quartz stones between them. |