Amarain Silvent

Female Elven Housekeeper

She is an adolescent elf with brown eyes, scruffy dark-brown hair, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 772 AC (Age 28)

Orientation: Hetrosexual

Home: Reitorn's Specialist Carpenters

Settlement: Bedbrough

Mother: Amaral Silvent

Father: Amrorod Reitorn

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 12 9 10
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Insight +3

Abilities:

  • Fey Ancestry. Amarain has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 gp 8 sp 1 cp Engraved Quartz-studded ring A pewter ring, with 3 small quartz stones inset and fine engraving work.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 6 gp Gold earrings A pair of gold hoop earrings.
1 2 gp 2 sp Money Pouch Amarain's money pouch. It has 1 gp and 12 sp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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