Bodáin Lateminer
Female Dwarven Housekeeper
She is an adult dwarf with amber eyes, scruffy dark-brown hair, a long beard, and medium brown skin.
Personality Traits: Idealistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 672 AC (Age 128)
Orientation: Hetrosexual
Home: Hilltop Wheat Field
Settlement: Nickelridge
Spouse: Náluin Lateminer
Mother: Dwalis Latequench
Father: Durarin Latequench
Children
- Dwalis Lateminer - age 58 ♀
- Flni Lateminer - age 54 ♂
- Faarin Lateminer - age 13 ♀
- Glurin Lateminer - age 10 ♂
- Náinráin Lateminer - age 4 ♀
Siblings
- Bofin Latequench - age 167 ♂
- Throrin Latequench - age 154 ♂
- Constable Dáináin Latequench - age 115 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 13 | 12 | 10 | 8 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 11 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: History +2
Abilities:
- Dwarven Resilience. Bodáin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 5 - The Final Voyage" | common |
By Gus Newman The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships. |
5 lbs. |
| 1 | 50 gp | Alchemist's fire (flask) | common | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 5 cp | Bucket | common | 2 lbs. | |
| 2 | Dice | common | A standard six-sided die. | ||
| 1 | 25 gp 3 sp 6 cp | Elaborate Quartz broach | uncommon | An elaborate copper broach, with a 2 large quartz gems inset. | |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 5 sp | Money Pouch | common | Bodáin's money pouch. It has 2 gp and 5 sp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 3 gp | Ornate Lock | common | An ornate lock with "Náluin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 27 gp 2 sp 5 cp | Pair of Quartz encrusted shoulder clasps | common | An pair of elaborate electrum shoulder clasps, with 9 small quartz stones between them. |