Lord Kidóin daughter of Glóáin
Female Dwarven Lord
She is an elderly dwarf with brown eyes, long curly white hair, a long beard, and dark brown skin.
Personality Traits: Shy.
Alignment: neutral.
Born: 589 AC (Age 211)
Orientation: Hetrosexual
Home: Lord of Nickelridge Kidóin's Manor
Settlement: Nickelridge
Spouse: Dwerin Sharpcleave (Deceased)
Mother: Glóáin daughter of Kidóin
Father: Bofal Copperquench (Deceased)
Children
- Freruith daughter of Kidóin - age 82 ♀
Siblings
Half-Siblings (Mother's Side)
- Dáinerin Pewtermark - age 183 ♂
- Kibun Pewtermark - age 175 ♂
- Nauóin daughter of Glóáin - age 140 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 12 | 13 | 10 | 13 | 10 |
| -1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Dwarven Resilience. Kidóin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | Handkerchief | common | A small square of cloth with Kidóin stitched in one corner. | ||
| 1 | 9 gp 7 sp 9 cp | Money Pouch | common | Kidóin's money pouch. It has 8 gp, 17 sp and 9 cp in it. | ⅝ lb. |
| 1 | 3 gp | Ornate Lock | common | An ornate lock with "Dwerin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 60 gp | Platinum ear studs | common | A pair of platinum ear-studs. | |
| 1 | 50 gp | Platinum signet ring | common | A platinum band, shaped with flat section embossed with the daughter of glóáin family crest. | |
| 1 | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |