Thranduillor Mrhulwer

Male Elven Housekeeper

He is an adolescent elf with blue eyes, scruffy blond hair, and grey skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: Duskmen's Thrifted Old-Clothes

Settlement: Arweri

Mother: Celebdal Vardaneril Duskmen

Father: Penloon Haldras Mrhulwer

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 7 8 10 10
-2 +1 -1 -1

ACHPPassive
Perception
Speed
11 3 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Nature +2

Abilities:

  • Fey Ancestry. Thranduillor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 2 gp 8 sp 7 cp Money Pouch Thranduillor's money pouch. It has 27 sp and 17 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 cp Soap

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