Recruit Zeelee Gaukheaver

Male Otterfolk Guard

He is an adult otterfolk with grey eyes and medium brown fur with dark brown fur on their feet.

Personality Traits: Personable.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 771 AC (Age 29)

Orientation: Homosexual

Home: Barracks

Settlement: Atelier Gildoan (immigrated from Port Ortree)

Mother: Preli Gaukheaver (Deceased)

Statistics

STRDEXCONWISINTCHR
11 12 10 10 12 12
+1 +1 +1

ACHPPassive
Perception
Speed
12 10 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Intimidation +3, Acrobatics +3

Abilities:

  • Hold Breath. Zeelee can hold their breath for up to 30 minutes at a time.
  • Bite. Zeelee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Common, Otterese, Halfling (basic), Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 9 sp 7 cp Money Pouch Zeelee's money pouch. It has 28 sp and 17 cp in it. ⅞ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Picture of a landscape A printed image made using a Mirror of Frozen Image. It depicts a landscape.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 1 cp Riversticks (Gaming Set) Four custom modified ash sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine.
Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course.
4 lbs.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

Download as Fantasy Grounds NPC

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