Zeep Walker
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and medium brown fur with grey fur on their feet.
Personality Traits: Serious, Mean.
Alignment: chaotic evil.
She is a follower of Kalis. (CE)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Barlow's Tailors
Settlement: Port Ortree
Spouse: Prelo Gaukheaver
Mother: Mere Walker (Deceased)
Father: Zoolo Barlow (Deceased)
Children
- Fangluin Gaukheaver - age 18 ♂
- Lealee Gaukheaver - age 4 ♂
- Nicolst Gaukheaver - age 0 ♂
- Thooru Walker - age 0 ♀
- Borgkill Gaukheaver - age 0 ♂
Siblings
- Pleerit Barlow - age 33 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 15 | 8 | 11 | 10 | 11 |
| +1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 3 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, History +2
Abilities:
- Hold Breath. Zeep can hold their breath for up to 30 minutes at a time.
- Bite. Zeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp 3 sp 5 cp | Amethyst dangle earrings | A pair of gilded copper earrings, with small amethyst stones hanging. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 2 gp 6 sp 2 cp | Money Pouch | Zeep's money pouch. It has 1 gp, 16 sp and 2 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | Smooth Stone | A tumbled smooth stone with "Prelo" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |