Rindnde
Female Elven Arch-Druid's Apprentice
She is an adolescent elf with copper eyes, short black hair in a side parting, and medium brown skin.
Personality Traits: Kind, Pessimistic.
Alignment: chaotic neutral.
Born: 727 AC (Age 73)
Orientation: Hetrosexual
Home: Galdo's Apothecary
Settlement: Fynnasde
Mother: Rwenen the Second
Father: Ecthranron the First
Siblings
- Aneldel the Third - age 275 ♀
- Elebrinil the First - age 139 ♀
- Galdoor the First - age 127 ♂
- Rinddel - age 47 ♀
- Galadriende - age 41 ♀
- Felathidir - age 31 ♂
- Indudel - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 11 | 10 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2, Medicine +2
Abilities:
- Fey Ancestry. Rindnde has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Rindnde can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Rindnde is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp | "Cliffhanger" |
By Amber Rose A trashy romance novel. Two men find love while on a grueling and dangerous mountain trek. |
5 lbs. |
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 23 gp 5 sp | Jade tiara | A electrum tiara, with a small jade inset. | |
| 1 | 1 gp 9 sp 8 cp | Money Pouch | Rindnde's money pouch. It has 18 sp and 18 cp in it. | ¾ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 cp | The City of Meltford Post | A newspaper with stories from across Ataland. Printed at The City of Meltford Post Press. | ¹⁄₁₆ lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | Twine | A short length of twine. Just a few foot long. | ||
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |