Seekin Reyenapup
Male Otterfolk Fish Breeder
He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Personality Traits: Greedy, Serious.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 758 AC (Age 42)
Orientation: Hetrosexual
Home: Fish Breeders
Settlement: Burden
Mother: Reyena Seeypup (Deceased)
Father: Drekin Feanapup (Deceased)
Siblings
- Pulumeek Reyenapup - age 46 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 13 | 8 | 11 | 11 |
| -2 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 7 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +1, Nature +2
Abilities:
- Hold Breath. Seekin can hold their breath for up to 30 minutes at a time.
- Bite. Seekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 840 gp | Imp-powered encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 9 sp 9 cp | Money Pouch | common | Seekin's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |