Elinor Gibson
Female Halfling Bandit
She is an adult halfling with grey eyes, long tied back dyed white hair, and olive skin.
Personality Traits: Daring.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 724 AC (Age 76)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Cotforth)
Spouse: Daniel Gibson (Deceased)
Mother: Pervda Coifer
Father: Donald Coifer (Deceased)
Children
- Redvers Gibson - age 51 ♂
- Silas Gibson - age 38 ♂
- Edwardus Gibson - age 35 ♂
- Eliza Carver - age 33 ♀
- Pervda Coifer - age 32 ♀
Siblings
- Deborah Dugsburrow - age 75 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 11 | 10 | 10 | 11 |
-2 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 16 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Acrobatics +3, Stealth +3
Abilities:
- Lucky. When Elinor rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Elinor has advantage on saving throws against being frightened.
- Halfling Nimbleness. Elinor can move through the space of any creature that is of a size larger than small.
- Sneak Attack. Once per turn, Elinor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Elinor knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Halfling
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 6 gp | A solid gold arm ring | A chorded gold band, worn around the upper arm. | |
6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Fresh apple | A fresh apple. | ||
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 3 gp 4 sp 1 cp | Money Pouch | Elinor's money pouch. It has 3 gp, 2 sp and 21 cp in it. | ½ lb. |
1 | 13 gp 5 sp | Quartz tiara | A electrum tiara, with a medium quartz inset. | |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |