Elinor Gibson

Female Halfling Bandit

She is an adult halfling with grey eyes, long tied back dyed white hair, and olive skin.

Personality Traits: Daring.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 724 AC (Age 76)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Cotforth)

Spouse: Daniel Gibson (Deceased)

Mother: Pervda Coifer

Father: Donald Coifer (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 10 10 11
-2 +1

ACHPPassive
Perception
Speed
12 16 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Acrobatics +3, Stealth +3

Abilities:

  • Lucky. When Elinor rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Elinor has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Elinor can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Elinor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Elinor knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Halfling

Inventory

Quantity Value Item Description Weight
1 6 gp A solid gold arm ring A chorded gold band, worn around the upper arm.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Fresh apple A fresh apple.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 4 sp 1 cp Money Pouch Elinor's money pouch. It has 3 gp, 2 sp and 21 cp in it. ½ lb.
1 13 gp 5 sp Quartz tiara A electrum tiara, with a medium quartz inset.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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