Shruluma
Female Otterfolk Noble
She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face.
Personality Traits: Oblivious, Serious.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Kietee's Manor
Settlement: Sawbden
Mother: Kietee
Father: Fierit
Siblings
- Wheyer - age 19 ♂
- Leama - age 14 ♀
- Llearup - age 12 ♂
- Rheetee - age 10 ♀
- Sheyey - age 7 ♀
- Lelee - age 5 ♂
- Pulula - age 5 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 9 | 9 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Shruluma can hold their breath for up to 30 minutes at a time.
- Bite. Shruluma can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Glind palt Glaich" | common |
By Inelda Orbrysar A collection uplifting poetry in the original Elvish. |
5 lbs. |
| 1 | 53 gp 5 sp | Amethyst earrings | uncommon | A pair of electrum earrings, with medium amethyst stones inset. | |
| 1 | 65 gp | Engraved Quartz ring | uncommon | A platinum ring, with 1 large a quartz stone inset and fine engraving work. | |
| 1 | 50 gp 8 cp | Extravagant Jade necklace | common | A pewter necklace, with a string of 4 small jade gems. | |
| 1 | 360 gp | Imp-powered lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 12 gp 6 sp 3 cp | Money Pouch | common | Shruluma's money pouch. It has 10 gp, 24 sp and 23 cp in it. | 1¼ lbs. |
| 1 | Negotiable | Purse of darkvision | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty you gain darkvision for 1 hour. This property cannot be used again until after a long rest. | |
| 2 | Rusty nail | common | A rusty old nail. |