Feeli

Female Otterfolk Housekeeper

She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Optimistic, Tense.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Tulure's Manor

Settlement: Sawbden

Mother: Tulure

Father: Neakin

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 8 12 11
-2 +2 -1 +1

ACHPPassive
Perception
Speed
12 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Insight +1

Abilities:

  • Hold Breath. Feeli can hold their breath for up to 30 minutes at a time.
  • Bite. Feeli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the feeli family crest.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 gp Lantern, hooded A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. 2 lbs.
1 2 gp 1 sp 1 cp Money Pouch Feeli's money pouch. It has 19 sp and 21 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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