Freep
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and dark brown fur with light brown fur on their feet.
Personality Traits: Daring, Downbeat, Unperturbed.
Alignment: chaotic evil.
She is a follower of Vastra. (NE)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: River Inlet
Settlement: Sawbden
Spouse: Gildin
Mother: Preyere
Father: Frealo
Children
Siblings
- Keyerup - age 23 ♂
- Theekin - age 22 ♂
- Choolo - age 21 ♂
- Seela - age 12 ♀
- Lulukin - age 9 ♂
- Deall - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 8 | 9 | 7 | 10 |
| +2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 3 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Perception +2
Abilities:
- Hold Breath. Freep can hold their breath for up to 30 minutes at a time.
- Bite. Freep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Engraved pewter ring | A pewter ring, with distinctive otterfolk engraving. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | Handkerchief | A small square of cloth with Freep stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Vastra) | A holy symbol in the shape of a coin. | |
| 1 | 1 gp 3 sp | Money Pouch | Freep's money pouch. It has 12 sp and 10 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Gildin" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |