Pleameep

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with grey eyes and medium brown fur with dark brown fur on their face.

Personality Traits: Idealistic.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Sawbden

Mother: Nootee

Father: Lleyer Wheteepup

Siblings

Statistics

STRDEXCONWISINTCHR
12 14 10 9 9 9
+1 +2

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, History +3, Acrobatics +5

Abilities:

  • Hold Breath. Pleameep can hold their breath for up to 30 minutes at a time.
  • Bite. Pleameep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Action Surge. Once per day, Pleameep can take an additional action on their turn.
  • Multiattack. Pleameep attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 2 gp 5 sp A bracelet A cord of platted leather with a small number of platinum beads.
1 Empty bottle An empty bottle that once contained a beverage.
1 27 gp 8 sp 8 cp Engraved Garnet-studded ring A electrum ring, with 2 small garnet stones inset and fine engraving work.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 3 gp 8 sp 3 cp Money Pouch Pleameep's money pouch. It has 2 gp, 17 sp and 13 cp in it. ⅝ lb.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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