Theelee
Male Otterfolk Noble
He is an adult otterfolk with grey eyes and grey fur with brown fur on their face.
Personality Traits: Impatient, Pessimistic.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Tulure's Manor
Settlement: Sawbden
Mother: Llulutu (Deceased)
Father: Pleameep (Deceased)
Siblings
- Clulurup - age 47 ♂
- Lealo - age 44 ♂
- Nootee - age 44 ♀
- Thietu - age 37 ♀
- Peyen - age 36 ♀
- Freena - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 12 | 9 | 11 | 11 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 7 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Theelee can hold their breath for up to 30 minutes at a time.
- Bite. Theelee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 75 gp 5 sp 8 cp | Engraved Peridot-studded ring | uncommon | A silver ring, with 3 small peridot stones inset and fine engraving work. | |
| 1 | 50 gp | Engraved platinum ring | common | A platinum ring, with distinctive otterfolk engraving. | |
| 1 | 50 gp 3 sp 5 cp | Garnet earrings | uncommon | A pair of gilded copper earrings, with medium garnet stones inset. | |
| 1 | Handkerchief | common | A small square of cloth with Theelee stitched in one corner. | ||
| 1 | 87 gp 6 sp 6 cp | Jade encrusted shoulder clasp | common | An elaborate pewter shoulder clasp, with 7 small jade stones inset. | |
| 1 | 420 gp | Kinetic encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle. |
|
| 1 | 14 gp 3 sp 4 cp | Money Pouch | common | Theelee's money pouch. It has 14 gp, 1 sp and 24 cp in it. | ¾ lb. |
| 1 | Negotiable | Poisonous glowing lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. After using the lute's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | 2 lbs. |