Shep Heyetupup
Female Otterfolk Druid
She is an adult otterfolk with black eyes and grey fur with white streaks.
Personality Traits: Pessimistic, Shy.
Alignment: chaotic good.
She is a follower of Gaia. (CN)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Throorepup's Apothecary
Settlement: Cadisden
Mother: Heyetu Lleelipup
Father: Thear Cleerupup (Deceased)
Siblings
- Keep Heyetupup - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 12 | 13 | 12 | 9 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 18 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Religion +3, Perception +3
Abilities:
- Hold Breath. Shep can hold their breath for up to 30 minutes at a time.
- Bite. Shep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Shep can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Shep is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 sp 3 cp | A solid gilded copper neck ring | A chorded gilded copper band, with a loop clasp, worn around the neck. | |
| 1 | 3 sp | Gilded copper ear studs | A pair of gilded copper ear-studs. | |
| 1 | 2 gp | Hammer, sledge | 10 lbs. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 1 gp 3 sp 2 cp | Money Pouch | Shep's money pouch. It has 1 gp, 1 sp and 22 cp in it. | ½ lb. |
| 2 | Rusty nail | A rusty old nail. | ||
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 2 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |