Nimriel Mullins
Female Elven Housekeeper
She is an adult elf with grey eyes, long flowing light-brown hair, and light pink skin.
Personality Traits: Extroverted, Tired, Jovial.
Alignment: chaotic neutral.
Born: 476 AC (Age 324)
Orientation: Bisexual
Home: Amrotil Finarnar Olbrighsae's Lawyers
Settlement: Cair Mesin
Spouse: Legoros Galmod Olbrighsae
Mother: Indedel Mullins (Deceased)
Father: Tatith Denethin Windra (Deceased)
Children
- Emelnel Idrias Mullins - age 161 ♀
- Olfiil Olbrighsae - age 124 ♂
- Tatifin Olbrighsae - age 28 ♂
- Curuhil Olbrighsae - age 13 ♂
Siblings
- Amarindwen Emeldwen Mullins - age 525 ♀
- Amrothbor Windra - age 442 ♂
- Minyrn Gantlmo Windra - age 221 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 13 | 12 | 11 | 10 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Medicine +3
Abilities:
- Fey Ancestry. Nimriel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 7 matches. | ||
| 1 | 1 gp | Bedroll | 7 lbs. | |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Legoros Galmod" engraved on the inside. | |
| 1 | 1 gp 1 sp 6 cp | Money Pouch | Nimriel's money pouch. It has 11 sp and 6 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |