Novice Pulun
Female Otterfolk Cleric
She is an adult otterfolk with grey eyes and white fur with grey fur on their face.
Personality Traits: Tolerant.
Alignment: chaotic good.
She is a follower of Solina. (LG)
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Temple of Solina
Settlement: Bedlingden
Mother: Wela
Siblings
Half-Siblings (Mother's Side)
- Woona - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 9 | 12 | 8 | 10 |
| +1 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 12 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Religion +1, Insight +3
Abilities:
- Hold Breath. Pulun can hold their breath for up to 30 minutes at a time.
- Bite. Pulun can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Spellcasting. Pulun is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | common | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 720 gp | Imp-powered cyclopedia | uncommon |
A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate. The cyclopedia is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 17 gp 5 sp 4 cp | Money Pouch | common | Pulun's money pouch. It has 17 gp, 5 sp and 4 cp in it. | ½ lb. |
| 1 | 2 gp 5 sp 7 cp | Quartz dangle earrings | common | A pair of pewter earrings, with small quartz stones hanging. | |
| 1 | 7 gp 5 cp | Splendid Quartz necklace | common | A silver necklace, with 5 small quartz gems hanging from it. |