Feameep

Male Otterfolk Arch-Druid's Apprentice

He is an adolescent otterfolk with black eyes and medium brown fur with light brown spots.

Personality Traits: Upbeat, Jovial.

Alignment: neutral.

Born: 791 AC (Age 9)

Orientation: Hetrosexual

Home: Reyerupup's Apothecary

Settlement: Enden

Mother: Zeyen

Father: Freyemeek

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 11 13 10 10
+1 +1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Religion +2, Perception +3

Abilities:

  • Hold Breath. Feameep can hold their breath for up to 30 minutes at a time.
  • Bite. Feameep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Wild Shape. Feameep can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Feameep is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Handkerchief A small square of cloth with Feameep stitched in one corner.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 2 gp 4 sp 6 cp Money Pouch Feameep's money pouch. It has 2 gp, 2 sp and 26 cp in it. ⅝ lb.
1 Pocket lint Some pocket lint.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

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