Weyekin

Male Otterfolk Druid

He is an adult otterfolk with black eyes and medium brown fur with light brown spots.

Personality Traits: Patient, Mean.

Alignment: chaotic good.

He is a follower of Gaia. (CN)

Born: 782 AC (Age 18)

Orientation: Hetrosexual

Home: Reyerupup's Apothecary

Settlement: Enden

Spouse: Reyeru Whoorepup

Mother: Frean

Father: Julukin (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 12 10 9 11
+1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Animal Handling +2, Perception +2

Abilities:

  • Hold Breath. Weyekin can hold their breath for up to 30 minutes at a time.
  • Bite. Weyekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Wild Shape. Weyekin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Weyekin is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Traditional Dwarven Songs" By Tinuien Summell

Contains lyrics and musical notation for many traditional dwarven bard songs. It contains the original dwarvish and common translations.
5 lbs.
1 10 gp "Wines of Ataland" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A geographical guide to the various wineries in Ataland. Also includes the author's reviews of their offerings. The first work of it's type and de facto definitive word on the topic.
5 lbs.
1 Comb A comb.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp 6 cp Engraved Quartz-studded ring A pewter ring, with 4 medium quartz stones inset and fine engraving work.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 8 sp 4 cp Money Pouch Weyekin's money pouch. It has 26 sp and 24 cp in it. 1 lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 Smooth Stone A tumbled smooth stone with "Reyeru" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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