Shoon
Female Otterfolk Bard
She is an adult otterfolk with grey eyes and grey fur with white fur on their feet.
Personality Traits: Idealistic, Jovial, Unperturbed.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 774 AC (Age 26)
Orientation: Homosexual
Home: Bard College
Settlement: Enden
Mother: Noona (Deceased)
Father: Foorup Theanpup (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 9 | 11 | 14 |
| +2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 32 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Light hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +3, Performance +5, Persuasion +5
Abilities:
- Hold Breath. Shoon can hold their breath for up to 30 minutes at a time.
- Bite. Shoon can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Shoon can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Shoon is a spellcaster. Her spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Dulcimer | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 10 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 4 gp 3 sp 1 cp | Money Pouch | Shoon's money pouch. It has 3 gp, 12 sp and 11 cp in it. | ½ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 12 gp | Pan flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |