Fretu Reyerupup
Female Otterfolk Druid
She is an adult otterfolk with black eyes (behind a pair of spectacles) and medium brown fur with white patches.
Personality Traits: Introverted, Evasive, Upbeat.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: Reyerupup's Apothecary
Settlement: Enden
Mother: Reyeru Theanpup (Deceased)
Father: Frulukol Jielapup (Deceased)
Siblings
- Thean Reyerupup - age 32 ♀
- Shoorup Reyerupup - age 30 ♂
- Whoore Reyerupup - age 30 ♀
- Seyereep Reyerupup - age 27 ♂
- Cheakin Reyerupup - age 22 ♂
- Meyeli Reyerupup - age 22 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 15 | 9 | 9 | 9 | 7 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Medicine +2, Arcana +2
Abilities:
- Hold Breath. Fretu can hold their breath for up to 30 minutes at a time.
- Bite. Fretu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Wild Shape. Fretu can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Fretu is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 5 matches. | ||
| 1 | 5 cp | Arrow | 1 lb. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 1 gp 6 sp 3 cp | Money Pouch | Fretu's money pouch. It has 16 sp and 3 cp in it. | ⅜ lb. |
| 1 | 1 cp | Riversticks (Gaming Set) |
Four custom modified maple sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |