Orfiti the Second
Male Elven Veteran Ranger
He is an adult elf with brown eyes, short curly black hair, a clean shaven face, and black skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 417 AC (Age 383)
Orientation: Hetrosexual
Home: Ranger's Guild Hall
Settlement: Felagon (immigrated from Cair Edhwean)
Mother: Elberetan the First
Father: Galmil the First
Siblings
- Maglim the First - age 390 ♂
- Idril the First - age 363 ♀
- Ecthkil - age 356 ♂
- Nerdanan the Second - age 322 ♀
- Caranon the First - age 282 ♂
- Seride - age 163 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 13 | 11 | 8 | 10 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 44 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Light hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Insight +3, Investigation +2, Nature +2
Abilities:
- Fey Ancestry. Orfiti has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Orfiti attacks twice.
- Spellcasting. Orfiti is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 14 | 5 cp | Arrow | 1 lb. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 2 gp 3 sp 4 cp | Money Pouch | Orfiti's money pouch. It has 22 sp and 14 cp in it. | ¾ lb. |
| 1 | 5 cp | Polished wood necklace | A string of small polished wooden beads. | |
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 20 gp | Thin platinum ear ring | A thin hoop of platinum wire, worn as an earring. |