Aneldel Shrenpup
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and grey fur with brown stripes.
Personality Traits: Cautious, Optimistic, Kind.
Alignment: lawful neutral.
She is a follower of Solina. (LG)
Born: 757 AC (Age 43)
Orientation: Hetrosexual
Home: Jieteepup's Best Weavers
Settlement: Celebel
Mother: Rindeen Shrenpup the First (Deceased)
Father: Hierup Choomapup (Deceased)
Siblings
- Felagunel Choomapup - age 43 ♂
- Nimrhel Shrenpup - age 38 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 10 | 10 | 7 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +2
Abilities:
- Hold Breath. Aneldel can hold their breath for up to 30 minutes at a time.
- Bite. Aneldel can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Elvish, Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Glind palt Nimbë" |
By Inelda Orbrysar A collection mournful poems in the original Elvish. |
5 lbs. |
| 1 | 10 gp | "Spellships: 3 - The World of Tomorrow" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 7 sp 8 cp | Money Pouch | Aneldel's money pouch. It has 6 sp and 18 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 1 cp | Sack | ½ lb. |