Matilma Sandhair
Female Halfling Master Cobbler's Apprentice
She is an adolescent halfling with amber eyes, scruffy auburn hair, and light brown skin.
Personality Traits: Introverted.
Alignment: neutral.
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Obur's Cobblers
Settlement: Castle Norbrough
Mother: Amineia Sandhair
Father: Agolng Sandhair
Siblings
- Haidbs Sandhair - age 48 ♂
- Gerdana Sandhair-Pickett - age 45 ♀
- Holfrecar Sandhair - age 42 ♂
- Orim Sandhair Gloriasa - age 27 ♂
- Amarlda Sandhair - age 23 ♀
- Oderibad Sandhair - age 16 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 10 | 11 | 11 | 11 |
| -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Matilma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Matilma has advantage on saving throws against being frightened.
- Halfling Nimbleness. Matilma can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Delving Deeper" |
By Thóni Eagertunnel A guide on the construction of deep mineshafts, with a particular emphases on how to do so safely. It covers such mining disasters as cave-ins, flooding, gas-pockets and monster attacks. |
5 lbs. |
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 2 gp 4 sp 5 cp | Money Pouch | Matilma's money pouch. It has 24 sp and 5 cp in it. | ⅝ lb. |